Factsheet
Developer:
Italo Games
Based in Milan, Italy
Founding date:
January 11, 2016
Website:
milanoirgame.com
Press / Business contact:
press@milanoirgame.com
Social:
twitter.com/milanoirgame
facebook.com/milanoirgame
Releases:
Milanoir
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Description
Italo Games was born from the chance meeting of a developer and a designer who were working at the same mobile game company in Milan. They soon realized that they shared a common vision on the the game they wanted to make. Hence they decided to put everything else aside: they found an Italian investor, hired a great freelance pixel artist from Bari and started working tirelessly to make the Milanoir dream come true. Italo Games is a young team which aims to make games with a strong focus on aesthetics and narratives. The guys from Milan have a very unorthodox vision about how they should be but, fortunately, the pixel artist manages to keep their feet on the ground... sometimes.
History
MilanoirInspired by the Italian crime flicks of the '70s revered by Quentin Tarantino, Milanoir is a pixel-packed action game set in the violent city of Milan. Come meet Piero, a convict suddenly released from prison looking for revenge over the man who framed him. Hunt for the truth and escape the ones who are chasing you through an unforgiving city. Someone wants you dead: you have to use all your toughness to survive. Shoot, choke, sneak your way through the enemies and engage them in breathtaking car chases.
Projects
Videos
Milanoir Teaser Trailer YouTube, .mp4
Milanoir Gameplay Trailer YouTube, .mp4
Images
There are far more images available for Italo Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Selected Articles
- "The 1970's are hot again."
- Marcus Estrada, HardcoreGamer - "A Tarantino-esque game experience of striking yet simple beauty."
- Emilio Cozzi, RedBull.com - "The crime-noir atmosphere is conveyed masterfully"
- Jake Joke, Project Nerd - "A cocktail of violence and awesomeness."
- Juanma, Nivel Oculto - "Powerful groove-driven soundtrack and action."
- Giuseppe Colaneri, Outcast - "Milanoir truly represents the renaissance of Italian game industry."
- Viktor, Tuttotek
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Team & Repeating Collaborator
Emmanuele Tornusciolo
Story and Game Design
Gabriele "Giga" Arnaboldi
Code and Technical Direction
Giuseppe "MisBug" Longo
Pixel Art and Animation
Contact
Inquiries
press@milanoirgame.com
Twitter
twitter.com/milanoirgame
Facebook
facebook.com/milanoirgame
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks